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Service vs. Product Design All the cool kids, when not talking about design thinking, are talking about service design these days. In case, like me, you're not one of the cool kids, service design is "the field concerned with the development of services to meet specific needs" (Shedroff) focusing on "customer experiences in industries such as retail, banking, transportation, healthcare, business-to-business enterprises, and education" (IDEO). John Thackara in his book In the Bubble makes the claim that we're moving away from designing things (products) and towards more services, more joint ownership of things. And certainly even traditional product companies like IDEO seem to be pushing service design hard. Me, I like the idea of service design and, with some 70% of the US economy being driven by services, it's definitely needed. But I'm not quite ready to throw out product design yet. I agree that making less things, less useless things, is good for the environment and for our general mental health. But while I can strongly like a service (I heart Tivo), I don't think it's the same type of attachment that forms to a physical product. For one thing, services are intangible and apt to change. Services mutate, stagnate, and shift depending on the people supplying them. The experiences at McDonald's and Starbucks can vary wildly, and those are two very controlled service processes. My grandfather's lighter, meanwhile, will always (barring catastrophe) be the same. I own it, and there's a big difference between renting a house and owning one. If a service better than Tivo came along, well, I might change. But I won't trade in Wally's zippo for something better. I have an attachment to it. Even if my grandpa had used Tivo, it probably wouldn't stop me from changing to a new service if something awesome came along. Another thing that seems to get overlooked in all the talk of service design is that most services are chock-full of products. Signage, physical devices, web sites, phone services, lighting, etc. are all part of a typical service ecology. Granted, there are fewer products made, but they are products nonetheless, and typically specialized products made specifically for that service. It's bitchingly hard to split product design from service design, especially on the web. Most non-content websites provide services, delivered over the internet instead of in-person. Ebay, Google, Yahoo, online brokerages and banks, travel sites, etc. are all providing you a service, or are part of a larger service, as in the case of Netflix. Users don't own the website (obviously), they just use the service. Which, as I explained above with the zippo lighter vs. Tivo, makes most websites pretty vulnerable. If a search came along that was better than Google would you use it? Be honest. Which is one of the reasons why companies like Google and Yahoo give us stuff like toolbars. It's easier to switch services than to get rid of a thing, even a digital thing. I also have to wonder if service design isn't really systems design in new clothes. That's not necessarily a bad thing. It means there's more focus on context, on the entire system of use. Nothing is created and maintained in a vacuum. People use products in an environment, as part of other, larger things (the system). All service design is, really, is designing this whole system of use. Most interaction and industrial designers (at least the good ones) do this already. So perhaps service design is defined mostly by the types of contexts its delivered in? If so, I hope we're not ghettoizing it; all design could be improved by the sorts of systems-thinking that service design is doing. Originally posted at Friday, September 9, 2005 | Comments (3) | Trackback (0) |
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