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Monday, January 12, 2004
The Goal of Interaction Designers Design Studio professor Shelley Evenson today also offered her list of the type of interactions that designers should strive to create:- Compelling. Capture the users' imaginations.
- Orienting. Help users navigate the (digital) world.
- Embedded. Becomes a part of the users' lives.
- Generative. Promises more good things.
- Reverberating. Makes users say to others, "You just have to try this!"
posted at 08:26 PM in
big ideas, design 101
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